Roll and Code – At the Zoo

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Roll and Code – At the Zoo

Description

Introduce the concept of coding and creating algorithms to your students with this no-tech gameboard.

Students will roll a dice to reveal where their character has to go on the grid board. They create a code to show the steps they need to take.

 

A variety of recording options have been included. Students can show their code with coding cards, or by drawing arrows on a ‘write and wipe’ coding planner.

 

To make this game more challenging, obstacle cards have been included. This forces students to create more complex codes to reach the desired part of the gameboard.

Learning Area
Digital Technologies
Australian Curriculum Code
ACTDIP004
Resource type
Activities & Games
Number of pages
12